AtGP Downloads

This is the Above the Garage Productions download page.

Everything on this page is available free for download, but is protected by normal copyright laws. In particular, no redistribution of any kind is allowed without a license from Above the Garage Productions. The intent in allowing these files to be available is to aid in hardware testing and evaluation, or to evaluate AtGP products or services. You are responsible for determining the suitability of these files for your purposes.

 

STEPHEN CLARKE-WILLSON AND ABOVE THE GARAGE PRODUCTIONS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL STEPHEN CLARKE-WILLSON OR ABOVE THE GARAGE PRODUCTIONS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

 

THE ACT OF DOWNLOADING ANY OF THESE FILES INDICATES YOUR AGREEMENT TO THE TERMS STATED ABOVE.

 

Download CyberDome here! It's free!

This version is licensed for electronic distribution via the Internet only - for permission to include CyberDome on CD-ROMs or other 'hard' media, write to Stephen @ above-the-garage.com (remove the spaces).

Get the latest version (1.2):

Download version 1.2 from Above the Garage Productions here. Just unzip to a clean directory and run "superset.exe". It's about five megabytes.

Here it is in pieces:

dome12nm1.zip
dome12nm2.zip
dome12nm3.zip
dome12nm4.zip
dome12nm5.zip
dome12nm6.zip

You can download the introductory movie here. (Intel Indeo Video 5.0 Player Software is included in the .zip.) It's about six megabytes total.

 

NOTE: DirectX6 kills the performance of the software renderer. If you upgrade to DirectX6 I suggest you play the game with hardware acceleration only. This problem is corrected in DX 6.1 available from Microsoft. DirectX 7 is fine too. (So is DirectX 8.)

You know what? The software renderer pretty much sucks, so you should use a 3D hardware accelerator.

 

 

 

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